Renting Attention, Buying Belonging
For twenty years, a brand in gaming meant a logo you paid to put in front of people. Now the…
For twenty years, a brand in gaming meant a logo you paid to put in front of people. Now the…
The gamer snack has a stereotype: orange dust, warm energy drink, something you eat with one hand because the other…
More than 1.7 million League of Legends fans made predictions on Riot’s Crystal Ball during MSI 2026, and not one…
When BLAST brought the world’s biggest Counter-Strike event to Austin, it didn’t just sell out an arena — it quietly…
Esports has always attracted bold ideas. But the organizations and individuals being recognized by the 2026 ESTA Esports Industry Awards…
If you’re trying to find your way through esports — the partners, the manufacturers, the tournament organizers, the venues, the…
On a Friday afternoon in October 2025, Atlantic City High School wasn’t celebrating another standardized test milestone or a new…
When Robert Morris University flipped the switch on its first varsity esports program in 2015, administrators hoped it might attract…
The numbers don’t make sense—until they do. At first glance, the data from the most comprehensive collegiate esports study ever…
When 45 senior leaders and students from across North America’s esports ecosystem gathered this summer for the Next Gen Esports…