Inventing the Business of College Esports
Esports is disrupting the $2.2 trillion higher education market. Student interest in competitive video games is exploding at a time when higher ed is facing declining enrollment, funding shortfalls and shifting demographics. This session will feature esports leaders from several major, U.S. universities. These innovators are overcoming internal friction to build programs that reach under-served populations, attract and retain top students, promote inclusion and create new career paths for graduates. Their pioneering work will have a profound effect on the burgeoning collegiate esports marketplace for many years to come.